Level of detail

Results: 183



#Item
31Illegal immigration / Behavior / Surnames / X / Prenatal care

© 2014 The Hastings Center 21 Malcolm Gordon Rd. Garrison, NYUndocumented Immigrants and Access to Prenatal Care: Relevant State-Level Policy Provisions (current as of September 12, 2014; for detail and reference

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Source URL: www.undocumentedpatients.org

Language: English - Date: 2014-09-17 13:41:17
32QR code / Automatic identification and data capture / Barcodes / Encodings

Action Plan Action Plan Example Action Plan Example: a completed action plan has been provided; this will give you an idea of the level of detail to include in your action plan. Part two of the action plan is an impor

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Source URL: omafra.gov.on.ca

Language: English - Date: 2015-03-31 10:36:05
33Polygon mesh / Visual arts / Tessellation / Vertex / 3D modeling / Level of detail / Polyhedron / Randomized algorithm / Triangle strip / 3D computer graphics / Geometry / Computing

Concepts and Algorithms for Polygonal Simplification Jonathan D. Cohen Department of Computer Science, The Johns Hopkins University 1. INTRODUCTION 1.1 Motivation

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Source URL: www.cs.jhu.edu

Language: English - Date: 2000-11-14 11:05:31
34Geometry / Polygon mesh / Triangle strip / 3D modeling / Level of detail / Progressive meshes / Vertex / Marching cubes / Tessellation / 3D computer graphics / Computer graphics / Imaging

Tutorial A Developer’s Survey of Polygonal Simplification

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Source URL: www.cs.virginia.edu

Language: English - Date: 2001-10-09 10:06:51
35Optics / 3D modeling / Vertex / Polygonal modeling / Polygon mesh / Computer graphics / Level of detail / Computer animation / Rendering / 3D computer graphics / Imaging / Computing

Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University of Nor

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Source URL: larc.unt.edu

Language: English - Date: 2013-03-06 10:33:01
36Computing / Potentially visible set / Rasterisation / Level of detail / Shading / Cluster analysis / Scene graph / Z-buffering / Viewing frustum / 3D computer graphics / Imaging / Statistics

Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments Sung-Eui Yoon Brian Salomon Dinesh Manocha University of North Carolina at Chapel Hill

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2003-04-11 17:33:02
37Potentially visible set / Hidden surface determination / Mathematics / Level of detail / Back-face culling / Z-buffering / Frustum / Radiosity / Visibility / 3D computer graphics / Computing / Geometry

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 11, NO. 1,

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Source URL: www.cs.jhu.edu

Language: English - Date: 2004-09-13 10:06:18
38Imaging / Level of detail / Portal rendering / Culling / Unity / Frustum / Hidden surface determination / Potentially visible set / 3D computer graphics / Computer graphics / Computing

1 Table of Contents Introduction Overview Setting Up

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Source URL: www.sectr.co

Language: English
39Heightmap / Level of detail / Procedural texture / Fractal landscape / Rendering / Terrain rendering / Algorithm / Diamond-square algorithm / Texture mapping / 3D computer graphics / Computer graphics / Procedural generation

Realtime library for procedural generation and rendering of terrains

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Source URL: cgg.mff.cuni.cz

Language: English - Date: 2013-08-02 02:31:24
40Polygon mesh / Visual arts / Tessellation / Vertex / 3D modeling / Level of detail / Polyhedron / Randomized algorithm / Triangle strip / 3D computer graphics / Geometry / Computing

Concepts and Algorithms for Polygonal Simplification Jonathan D. Cohen Department of Computer Science, The Johns Hopkins University 1. INTRODUCTION 1.1 Motivation

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Source URL: www.cs.jhu.edu

Language: English - Date: 2000-11-14 11:05:31
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